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Nerf Rival Apollo XV-700 Review

Hard-working readers of have indeed already read our first reports on the new Nerf series. Today, I introduce you with the Nerf Apollo the second offshoot among the ball-blowers. This comes without batteries and is a little smaller, but otherwise, has the same technology as its big brother. You may wonder about the results of the tests – so far ahead. You can be curious about what it is.

Details about the Apollo XV-700

Series: Nerf Rival

Length of the weapon: 46cm.

Weight: Approx. 1.1kg (loaded).

Fire modes: Single shot.

Shot frequency: 2 balls per second.

Ammunition: 7-balls (basic equipment); larger magazines possible.

Max range: 30.5m maximum according to; Average at about 27m.


  • The Even higher speed of the projectiles!
  • Easy to carry
  • Greater range than the Rival Zeus
  • Easy to handle
  • Good fire rate
  • Adaptable to magazine size
  • New cool design!
  • New groundbreaking projectiles!
  • No jamming has occurred during tests


  • Not yet available in Germany
  • (In) accuracy at medium / long distance (worse than Zeus)
  • Forecast requires some strength
  • The one tactical rail-rail is almost useless by way of fore-term

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Optics & Design

Here the parallels to the Nerf Zeus quickly become apparent – or rather, the Apollo looks like her colleague for the sake of confusion. Both are based on the bullpup design ( the magazine is located behind the handle), use the same magazines and are available in similar colors. There is also a safety lever as well as an indicator on the back, which shows you whether the weapon is ready for the fire. However, there are serious differences:

The Nerf Apollo is significantly smaller and lighter – but more suitable for more adult hands. The magazine is inserted into the handle with this Blaster, and on the barrel, there is a clamping lever. We also like this Nerf Gun in any case to the fullest – praise to the design experts of Hasbro.


In contrast to the semi-automatic Zeus, the balls are driven in the Nerf Apollo by a jump spring. This is, as used by other Nerf weapons, made by a tension lever ready to shoot. The magazine, as well as the balls, are the same, but there is also a difference: the Apollo is much more flexible so that you can replace the 7-shot magazine at any time with an arbitrarily dimensioned alternative – at least with the Zeus magazine of 12 is this also entirely practicable.


There are no big words to lose. Modding is also very limited with the Nerf Apollo XV-700, and in contrast to the other Blaster from the Rival series, there is even only one, small tactical rail on the front. No problem as we find. Modding enthusiasts than just hit other guns.


Why would you want to do a nerf gun that is already stronger than the law allows? Yes, the question could be asked. I find this desire for more performance but quite legitimate – so it’s just more fun, and if you handle it responsibly enough, then nothing happens. Once again, the Nerf Apollo: Let’s see how Hasbro brings the new Blaster generation to the German market, and then look to see if the performance – probably reduced – can be a little bit higher. We inform you, of course, as soon as there is first information about it!

Nerf Rival Apollo XV-700 – Breaking Innovation? (2/2)

With the new Rival bladders, Hasbro has also ventured to enter the teenagers and adult scene (recommended by the manufacturer: from 14). While Nerf Wars are already relatively well-known, the scene is nevertheless in its children’s shoes. With the two blasters Zeus MXV-1200 and Nerf Rival Apollo XV-700, Hasbro has taken the decisive step in our eyes to support the scene with these tournament blasts!


A few days ago we have already presented to you the feedback from the testers from overseas about the Rival Zeus. Since the motorized blaster could already convince, you should be curious about the review of the “small” non-motorized brother. Regarding performance, the Apollo XV-700 Blaster in some features could convince even more than the Zeus! We show you in this (P) Review what features are that.

Design and ergonomics

The Nerf Rival Apollo XV-700 package includes the blaster itself, the magazine of 7, foam projectiles and the obligatory instructions. Batteries are not necessary for this blaster, which makes it cheaper in the long run than the Zeus. Like his motorized brother, Apollo uses solid foam balls instead of the darts, which are much smaller compared to their predecessors.

The blaster run is a bit short and can be seen only minimally. According to reports, it is probably also difficult to extend this. Another obvious difference is that the Rival Apollo has only one tactical rail track (the Zeus has the same three!). What pretty much every report reveals is that the tactical rail can only be used to a limited extent. This is because the front shaft is a lever which, when retracted, opens the buckle and the percussion cock is tensioned. The front shaft is then moved forward to load a new projectile into the bearing and close the buckle. This must be done before each shot.), Which is attached directly to the tactical rail. The attachment of the accessories works slightly differently than with the other Nerf blasters. The accessories are simply placed on the rail rails here.

A component of the Rival Apollo XV-700 is a 7-series magazine. However, since it is the same as the Zeus, it is simply interchangeable. So you can enlarge your ammo in the Nuh by simply using the Zeus magazine for the Apollo – provided you have the Rival Zeus. However, 😉this example shows the potential for Modder. While the Zeus might be difficult to install a larger magazine (due to the maximum size of the magazine), the Nerf Rival Apollo may even have a drum magazine with an appropriate connection to the blaster.

The blaster is equipped with a large, yes quasi adult-friendly handle. Whether wanted or not – the Hasbro developers have done the users a tremendous pleasure. It can only be surmised, but if necessary, the handle is so big because the magazine with the projectiles is pushed from below into it. For children, the handle may be slightly oversized, but it is perfect for adults. At the bottom of the handle is a small button, which can be used to loosen the magazine and remove it for reloading. Directly above the handle is the fuse. In contrast to Zeus, however, there is a small button that secures the Nerf Rival Apollo XV-700 from unintended shooting.

Almost all reviewers have hung up on the fact that the Rival lettering is only attached to one side. In their view, the blaster does not look finished. From our perspective, however, this is not critical – somehow it has something. And also the testers from overseas gave the design up to the missing lettering a very positive feedback. Otherwise, the unanimous opinion was that the Apollo is lighter than the Zeus because of the missing semi-automatic and the unnecessary batteries.

Handling and performance

As already mentioned, the Nerf Rival Apollo can be held beautifully in hand. It is just as nice to push the trigger. However, according to the testers, the loading piston (front) is quite difficult for children to use. Possibly. Is another reason why Hasbro here the age recommendation 14+. For teenagers and adults, however, the loading piston should not be a problem. What has happened to us in this context – the loading cradle makes strong underarms so that you can save yourself the gym. 😉As already mentioned, simply pull back, push forward and pull the trigger and the projectile is already on the way to your goal!

In comparison, the Rival Apollo XV-700 shoots further than the Zeus. The testers reached a range of about 27 meters. This is possibly also due to the slightly higher speed with which the projectiles are shot. This allowed speeds of over 100 km / h (up to 106 km / h) to be measured! In this case, it is worth all the extra protective mask for the Rival series made for the face!

We have noticed in the reports to the Nerf Apollo two more negative points to the load piston. On the one hand, some testers found it not particularly practical that it was installed on the XV-700. This makes, on the one hand, the handling, on the other hand, makes the tactical rail almost useless. The second point concerns the balance. If you pull the loading piston backward, the Apollo gets slightly out of balance and tilts backward if the blaster is not supported from behind. This is due to the placement of the handle (center). It is best to hold the Blaster in his strong hand so that it is supported on the back by the shoulder. With the other hand, the loading piston is then operated. By supporting with your shoulder, that the Rival Apollo XV-700 got out of balance and tipped backward. To the position of the loading piston, the testers have assumed that Hasbro wanted to deliver the Rival Apollo neutral for right- and lefthanders.

Due to the fastness of the foam balls, you are definitely in the advantage in the fight against ordinary dart blasters – at least at a distance up to 15 meters. After that, the foam balls lose too much speed. Unfortunately, this is also due to the accuracy at a greater distance. The Rival Apollo XV-700 shoots the projectiles faster and harder than Zeus, but it is much less precise than the motorized counterpart. At distances of more than 15 meters, no shot was fired, while the Zeus had almost half of the projectiles. At distances of up to 10 meters, one could at least still meet with almost half of the projectiles, while almost all the shots of the Zeus targeted their way found.

The reloading process is just as practical with the Apollo XV-700 as with the Zeus – by simply inserting the magazine is even a little easier. To release the magazine from the blaster, simply press a button at the bottom of the handle. Then you can simply “collect” the foam balls by placing the magazine vertically on them. A small disadvantage against Zeus is the rate of fire. While the Zeus allows four shot per second, the Apollo XV-700 is shot at only two rounds per second – but from our point of view, it is not a real disadvantage.


After all, we’ve read and seen, the Nerf Rival Apollo XV-700 is worth their money in any case! Especially since it costs only half of Zeus and some of the testers would prefer them to Zeus.

The Rival Apollo is lighter, so easier and longer to wear, it is very good and seems to be optimal for its neighbors times the coffee cup from the hand to shoot 😉Ok, seriously: with the Apollo seems Hasbro the right way to go, to finally find a place in the tournament scene. With both the Zeus MXV-1200 and the Rival Apollo XV-700, a fan of the blaster scene has strong devices to hand the enemy team properly!

Something bad is that the projectiles in the after-procurement cost something more than the usual darts. We have also seen similarly good Dart Blaster from Hasbro so far. But as I said, Hasbro goes here a new way, and all beginning is hard. And Hasbro has already begun this path at a very high level – both Blaster – the Rival Zeus and the Rival Apollo XV-700 are some of the best blasters on the market. So you can only look forward to the other models. Our expectations are high!

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